|
|
What is audience response? Simply
stated, it is a combination of hardware and software designed to add
interactivity to meetings, classrooms or other group interactions.
The hardware and software package comprises the “audience response
system,” often shortened to just “ARS.” |
|
|
|
|
|
||||||
|
|
|
|
|||||||
|
Audience response is a proven method
to help increase learning, retain knowledge, build consensus and
make decisions. Audience response systems (or 'ARS') facilitate
corporate organizations as well as educational institutions. This
web site is dedicated to helping you learn more about audience
response and the benefits it can offer you. |
|
|
|
|
|||||
|
|
|
|
|
|
|||||
|
|
|||||||||
|
|
|
|
|
|
|||||
|
If you are part of a business that understands the importance of the voices and opinions of staff and consumers then audience response systems are a worthwhile investment. |
|
Whether renting or buying, investing in audience response technology can get a little pricey, especially if you’re planning on outfitting a large group of people. |
|
Teaching with Student Response System Technology When used in conjunction with interactive teaching strategies such as peer discussion, Audience Response Systems have been shown in past studies to produce gains in conceptual understanding. |
|||||
|
|
|
|
|
|
|||||
|
|
|
|
|
|
|||||
|
Creating Learner-Centered Classrooms Research suggests that the exclusive use of lecture in the classroom hinders student learning. The advent of compact electronic wireless audience response systems has allowed for increased student participation in the classroom. |
|
Engage Audiences and Enliven Events Audience response systems offer a convenient game show interface coupled with powerful data collection capabilities and rich graphical displays. The audience participates with the game show using wireless keypads to key in votes. These responses are automatically tabulated and displayed. |
|
Voice Your Opinion Electronic voting systems have changed the way conferences, training sessions and lectures work. Rather than the traditional delivery from a presenter to an audience, these scenarios are transformed into an interactive experience. |
|||||
|
|
|